MD #156: The Summons
The Summons
Summary: Diaz receives the summons to speak with her Squadron Leader she was dreading. She can feel the cold coming off of Captain Idris Bloodfeather.
Date: Mon 11/Sep/2017 (OOC Date)
Related Logs: Logs pertaining to the Randy and Diaz fiasco at the Resurrection ship.
Diaz Idris 
Ready Room, Deck 2 - Battlestar Orion
Capable of seating every member of the wing with space to spare in its stadium organization, the Ready Room has more than two hundred fifty seats and is the largest room on the ship dedicated to single briefings. Sections of desks were manufactured specifically for this and wrap the width of each level of seating, rolling leather seats positioned at even points through each row. Each seat has a display screen in front of it, controlled at the front, with a small printer to give paper copies of what is on the screen. The head of the room has a small dais with a podium for the briefer and on the wall behind it are a pair of large LCD screens. The ceiling has a projector with the ability to display a large holographic image behind the speaker. The walls have the tenant squadrons' patches painted on individual panels as well as a Kill Board up to the left side of the dais and podium, the Training Board on the other side to log progress. At the rear of the room is a banner display with many photos of the Second Cylon War.
Thu 29/Mar/2049 (IC Date)

Diaz receives the dreaded summons she /knew/ was coming sooner or later. She's sent a message to report to Captain Bloodfeather, aka Vogue, in the Ready Room at the end of her day's duty shift. Idris is already there, looking grim faced and working out some notes long hand with a pencil, complete with a map up on the screen for their up coming mission on Aerilon they'd recently been briefed on. His dataslate is up and running with notes taken from that meeting as well. A stack of personnel folders have the names of his various viper pilots on it from the Lucky Strikes Squadron with sheets tabbed for their various flight qualifications. There is no tea but there /is/ a cup of mostly finished coffee near to hand that Idris had been drinking. Black.

Being cleared to return to uniform and duty as of 0600, Diaz had been early for duty and ready to work, putting names to faces for the newest nuggets that are now joining the airwing and at the end of the day the summons that she indeed knew was coming has her arriving early to the ready room as well. She smooths both hands over her hair, tugs her uniform jacket smooth, then steps through the hatch into the ready room and braces to attention without breaking tradition by saluting. Back to zero square, as far as settings go. "Sir, reporting as ordered."

Bloodfeather clears the screen at once, as soon as Diaz steps in. The map is blanked. He closes file folders, lays one of them over his dataslate and notes, then leans back and studies Diaz for a long moment of silence. "Diaz. I'll make this as quick and as painless as I can. Remove and hand over your pins." She /knows/ this isn't a promotion, this time. The Captain doesn't get up from his chair this time either. Idris reaches a hand into his jacket pocket and removes a small box, waiting to reveive her shiny new, hardly broken in Lieutenant JG pins.

Taking a precise series of steps to reach the table, and to be fair Diaz does mental math all the time so she knew exactly how much distance it was between the door and the table, the length of her stride and the exact radius to achieve in linear motion. She traverses it with precision and removes both pins before leaning forward and setting the rank pins down on the desk and clasping her hands behind her back. The XO had been clear that she and Flynn would have to be the very model of well behaved and already this is the gold standard that Diaz is striving for.

Idris watches Diaz closely. Once her pins are set down, quietly, he then opens the small box. A set of Ensign's pins are taken out and put before her before he picks up her Lieutenant JG pins to put them into the small box instead. It is closed and tucked neatly back into his jacket pocket. "As per Commander Petra's orders, passed down to myself through the CAG, you are here by demoted to Ensign. Further, all of your kills will be removed from the Airwing board, and you will be re-instated as a Nugget. You are going to have to start all over, Diaz. No call sign, no qualifications. I'm assigning you to Pollux and you will begin with sims. Also, I will require you to review all gun footage from our Airwing missions since we encountered the Skath and write me up a full report that is /due/ by the end of next week." Captain Bloodfeather meets her eyes, "Do I make myself perfectly clear?"

Carefully lifting the Ensign pins off of the desk, Diaz returns the Ensign pins to her collar tabs, the weight of the pins a rather unexpected addition to that which she carries. She listens intently, a subtle frown forming on her face as she follows his words then gives a slight startled blink of surprise at something that the captain says before she straightens subtly. "Sir, yes sir. Full report by the end of next week," she adds with another half nod to accompany her words.

The Captain closes his eyes for one moment as he sits there. Bloodfeather exhales a breath softly before he looks once more at Diaz, "There was apparently discussion of removing you from Airwing entirely and sending you to retrain on Deck, as enlisted. Be thankful. I would have objected strongly to loose one of my pilots, but they didn't ask for my opinion, Ensign. Now, remove yourself from my presence. I have an op to plan for."

"Yes sir," Diaz says in a quiet, carefully neutral and absolutely precise tone of voice as she steps back again that pre-measured amount then turns for the door. The days where she could have engaged in conversation with the captain are as much gone as her rank and everything else, and the pilot - who is glad she is still a pilot - knows it.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License